top of page

computer science

Modeling a Microsurgical Suture in Unity

By justin stevens


Justin Stevens is a Computer Science major with a Mathematics minor in his Junior year at Millersville University. He will be presenting his current Honors College thesis work on modelling a microsurgical suture. This work is going into an in development microsurgical simulator designed for ophthalmology surgery. He first heard about the project while in a game development course and was instantly drawn to the project since he would be using his favorite game engine, Unity, to work on a practical real world application that would assist others. After graduation, Justin plans to continue his education in a graduate program.

bottom of page